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Traditional Roguelike

Category Tier-3 Genre

Top 150 best Steam games of all time tagged with Traditional Roguelike, according to gamer reviews.

Rank, title, date, tags, platforms and price Score Rating
6.43
100% 3 votes

Correlated tags

Correlation is how often another tag appears together with this tag. If one in every five games tagged with Traditional Roguelike is also tagged with a correlated tag, the correlated tag has 20% correlation. 100% correlation means the pair of tags always appear together.

Tags most frequently applied to the same games as Traditional Roguelike, with at least 15% correlation.

  1. Roguelike 90%
  2. RPG 71%
  3. 2D 53%
  4. Strategy 45%
  5. Pixel Graphics 42%
  6. Adventure 42%
  7. Singleplayer 41%
  8. Roguelite 40%
  9. Fantasy 38%
  10. Procedural Generation 37%
  11. Dungeon Crawler 35%
  12. Indie 34%
  13. Casual 30%
  14. Top-Down 28%
  15. Perma Death 26%
  16. Action 25%
  17. Turn-Based Tactics 24%
  18. Turn-Based Strategy 23%
  19. Action Roguelike 23%
  20. Turn-Based Combat 23%
  21. Exploration 21%
  22. Early Access 20%
  23. Turn-Based 20%
  24. Cute 18%
  25. 3D 17%
  26. Mystery Dungeon 16%
  27. Survival 16%
  28. Colorful 15%

The Traditional Roguelike tag refers to a subgenre of role-playing games that share similarities with the original game Rogue, which was released in 1980. Traditional Roguelikes are known for their challenging gameplay, procedurally generated levels, permadeath mechanics, and turn-based gameplay.

In a Traditional Roguelike game, players typically navigate through a dungeon or labyrinth-like environment, battling monsters, collecting loot, and striving to reach the end goal. The gameplay often revolves around tactical decisions as each move can have significant consequences. The turn-based nature of these games allows players to carefully plan their actions and consider different strategies.

The challenging aspect of Traditional Roguelikes comes from their permadeath mechanics. This means that when a player's character dies in the game, they lose all progress and must start over from the beginning. This adds an extra layer of tension and risk-reward decision making as players must weigh the potential rewards against the possibility of losing everything.

Some defining features of Traditional Roguelikes include:

  • Procedural Generation Levels and maps in Traditional Roguelikes are randomly generated for each playthrough. This means that no two runs are ever exactly alike, ensuring replayability and unpredictability. Popular examples like Nethack or Dungeon Crawl Stone Soup showcase this trait well.
  • Tactical Combat Players must strategically plan their moves during combat encounters or when dealing with traps or puzzles. Positioning, resource management (such as health or mana), and utilizing different skills become crucial elements for success. Games like Ancient Domains of Mystery (ADOM) or Tales of Maj'Eyal (ToME) focus heavily on tactical decision-making.
  • Complexity Traditional Roguelikes often feature deep and intricate gameplay systems, including various character classes, skill trees, and item mechanics. This complexity allows for different playstyles and extensive character customization. Games like Caves of Qud or Dwarf Fortress exemplify the depth and complexity found in Traditional Roguelikes.

The Traditional Roguelike genre offers a challenging and rewarding gameplay experience that appeals to players who enjoy tactical decision making, exploration, and high-stakes permadeath mechanics. These games require strategic thinking and adaptability to succeed in their unforgiving game worlds.

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