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Auto Battler

Category Tier-2 Genre

Top 150 best Steam games of all time tagged with Auto Battler, according to gamer reviews.

Rank, title, date, tags, platforms and price Score Rating
91% 862 votes
91% 257 votes
92% 146 votes
88% 75 votes

Correlated tags

Correlation is how often another tag appears together with this tag. If one in every five games tagged with Auto Battler is also tagged with a correlated tag, the correlated tag has 20% correlation. 100% correlation means the pair of tags always appear together.

Tags most frequently applied to the same games as Auto Battler, with at least 15% correlation.

  1. Strategy 70%
  2. Casual 53%
  3. 2D 52%
  4. Singleplayer 43%
  5. Fantasy 37%
  6. RPG 34%
  7. Indie 32%
  8. Simulation 30%
  9. Action 30%
  10. Pixel Graphics 28%
  11. Roguelite 28%
  12. Roguelike 28%
  13. 3D 23%
  14. Tactical 22%
  15. Turn-Based Tactics 21%
  16. Cute 21%
  17. Adventure 21%
  18. Colorful 21%
  19. Turn-Based Strategy 19%
  20. Top-Down 19%
  21. Combat 17%
  22. Early Access 17%
  23. Tower Defense 17%
  24. Idler 17%
  25. Management 17%
  26. Card Game 16%
  27. Medieval 16%
  28. Card Battler 16%
  29. Deckbuilding 16%
  30. PvP 15%

The Auto Battler tag refers to a relatively new genre of strategy games that gained popularity with the release of "Dota Auto Chess." In an auto battler game, players build and manage a team of units, typically referred to as heroes or characters, and place them on a battlefield. However, unlike traditional real-time strategy games where players directly control their units during battles, in auto battlers the combat is automated.

In an auto battler game, players focus on strategic decision-making rather than micro-managing individual units. They assemble their team by acquiring or purchasing different heroes with unique abilities. These heroes have various strengths and weaknesses that complement each other in battle.

Once the battle begins, the units automatically fight against each other based on their positioning and AI-controlled behaviors. The outcome of the battle is determined by factors such as unit stats, synergies between different hero types or factions, and player strategies deployed before combat.

An important aspect of auto battlers is economy management. Players earn currency throughout matches that can be used to purchase new heroes or upgrade existing ones. Properly allocating resources is crucial for maintaining a strong team composition.

Some well-known examples of auto battlers include:

  • Dota Underlords Developed by Valve Corporation as its take on "Dota Auto Chess," this game offers players familiar Dota 2 characters while implementing its own mechanics.
  • Teamfight Tactics (TFT) Developed by Riot Games within the "League of Legends" universe where champions from LoL are utilized in this strategic autobattling experience.
  • Hearthstone Battlegrounds This mode within Blizzard's digital collectible card game "Hearthstone" incorporates autobattling mechanics using collectible minions from the Hearthstone universe.

Auto battlers have gained popularity as a subgenre, attracting both strategy game enthusiasts and players who enjoy collecting and experimenting with different hero combinations. They offer a unique approach to strategic decision-making and team composition while removing the need for real-time unit control during combat.

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