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Idler

Category Tier-2 Genre

Top 150 best Steam games of all time tagged with Idler, according to gamer reviews.

Rank, title, date, tags, platforms and price Score Rating
8.11
92% 14,891 votes
8.08
95% 2,191 votes
7.95
90% 11,623 votes
7.86
90% 7,220 votes
7.86
92% 1,677 votes
7.54
92% 171 votes
7.49
92% 150 votes
7.45
90% 269 votes
7.38
91% 113 votes
7.36
89% 171 votes
7.34
97% 31 votes
7.31
97% 29 votes
7.29
85% 531 votes

Correlated tags

Correlation is how often another tag appears together with this tag. If one in every five games tagged with Idler is also tagged with a correlated tag, the correlated tag has 20% correlation. 100% correlation means the pair of tags always appear together.

Tags most frequently applied to the same games as Idler, with at least 15% correlation.

  1. Casual 73%
  2. 2D 53%
  3. Singleplayer 46%
  4. Simulation 45%
  5. Clicker 40%
  6. Indie 40%
  7. Relaxing 32%
  8. Strategy 30%
  9. Cute 30%
  10. Colorful 26%
  11. RPG 25%
  12. Adventure 25%
  13. 3D 22%
  14. Pixel Graphics 19%
  15. Atmospheric 18%
  16. Minimalist 18%
  17. Puzzle 18%
  18. Management 18%
  19. Anime 17%
  20. Fantasy 15%

The Idler tag refers to a subgenre of simulation games that are designed to be played in a passive or relaxed manner. Also known as idle or incremental games, the primary gameplay mechanic revolves around minimal player input and automated progression.

In an Idler game, players typically start with limited resources or one main action that generates income, which they can use to acquire upgrades or unlock new features. As players accumulate more resources, they can expand their capabilities and automate tasks further, leading to exponential growth over time.

The core elements of an Idler game include:

  • Persistent progress Even when players are not actively playing the game, their in-game characters, resources, and upgrades continue to accumulate. This allows for constant progress even during periods of inactivity.
  • Simplicity Idler games often have simple mechanics and user interfaces. The goal is to make the game accessible and easy to understand so that players can quickly grasp the core gameplay loop.
  • Repetitive tasks automation These games frequently utilize automation systems that take care of repetitive tasks such as resource generation or upgrading buildings. Players may need to periodically check-in and make decisions based on their accumulated progress but don't need constant engagement.
  • Strategic decision-making While Idlers require minimal active participation from players, there is often room for strategic decision-making regarding expanding production capabilities, optimizing resource allocation, or choosing between different upgrade paths.

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