游戏类型:一款面向创伤后即时干预的视觉空间类功能游戏 游戏玩法:通过构想异形立方体的空间结构,让立方体通过合理的翻转来躲避障碍、覆盖形状,最后行至终点。 游戏设计理论:游戏依据EMDR疗法的工作记忆理论,采用基于视觉空间型任务的游戏疗法,构筑出具备创后即时干预的功能性游戏方案。通过空间位移、心里旋转、形状识别、色彩刺激等视觉维度破坏创伤记忆图像的形成。
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The date the Steam store page was first publicly visible. Games typically appear at least several weeks before release, sometimes much longer, during which time they are unavailable for purchase.
The number of days in brackets shows how long before/after first review this game was first seen.
Date of first review. Games cannot be reviewed before they are released, so when this is earlier than the release date, it usually indicates a game that was in early access.
Days since first review, which is typically how long the game has been available for purchase.
Date of the earliest occurrence of the lowest price this game has sold for.
Details last updated: May 16, 2024 04:34
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